Rockstar Video games’ dad or mum firm, Take-Two Interactive, has spent the previous week or so utilizing DMCA takedown requests to take away previous Grand Theft Auto mods. The writer hasn’t defined why it has began this sudden removing of previous mods.
Late final week, gamers and mod creators started reporting on Twitter and the GTA Boards that previous Grand Theft Auto mods on PC had been being pulled. On July 17 it grew to become clear that one thing was occurring. Quite a few mods, together with well-liked Vice Metropolis and San Andreas mods, had been deleted and had been now now not out there on ModDB.
A few of these mods are extraordinarily previous. GTA: Liberty City, a complete conversion Vice Metropolis mod that ported GTA III to the Vice Metropolis engine, was first launched again in 2005. It has now been deleted from ModDB. GTA Underground, a preferred mod that was attempting to merge a number of GTA maps into one large sport, was also removed on July 17. Its builders confirmed via a Discord message that the mod was deleted as a direct results of a DMCA takedown discover from Take-Two Interactive.
A group supervisor and editor from ModDB defined in a short tweet thread that the positioning reached out to Take-Two and tried to begin a dialogue in an try and discover a totally different resolution than simply yanking down the favored mods. Take-Two was unreceptive and ModDB was compelled to take down the content material after receiving the DMCA notices. He additionally warned modders to “tread fastidiously” as a result of extra DMCA notices is likely to be coming for previous GTA mods.
Kotaku contacted Rockstar Video games in regards to the latest DMCA takedowns however the developer and writer didn’t reply.
GTA Boards consumer Ash_735 has put together a comprehensive and detailed forum post itemizing lots of the mods which have been eliminated and among the reactions from the group. Many modders and gamers are pissed off as a result of they really feel that is Take-Two going again on its phrase.
Learn Extra: The Most Popular GTA Mods Over The Last 20 Years
Beforehand, the writer in 2017 had come below hearth after it forced the popular GTA modding tool software Open IV to shut down. This led to an enormous explosion of anger from the GTA modding group. It was so large in truth that ultimately Rockstar Video games and Take-Two modified its plans and allowed Open IV to return. On the time, the corporate offered a brand new algorithm that modders may comply with to keep away from DMCA takedowns. The main text was saved by PC Gamer in an article from 2017 and may very well be summed as merely “Don’t mod GTA On-line, persist with singleplayer mods and don’t promote your mods.” Easy sufficient.
But in June 2019 these pointers modified with this textual content being added to the foundations:
This doesn’t apply to… (iii) use or importation of different IP (together with different Rockstar IP) within the venture; or (iv) making new video games, tales, missions, or maps.
Now, in 2021, it appears Take-Two goes after mods that violate this a part of the foundations. Although to be clear, these guidelines had been modified with no heads up or warning, and lots of modders at the moment are left scrambling as to what to do subsequent. Although it also needs to be famous that the foundations posted again in 2017 at all times stipulated that Take-Two may change the foundations at any time or reject any mod for any cause at a later date. Nonetheless, this sudden surge in DMCA takedowns shocked many and angered much more.
Take-Two hasn’t been a fan of GTA modders for a while. Earlier this 12 months, the writer fought to remove Vice City and GTA III reversed engineered source code. Ultimately, the builders behind that code had been ready to get their work back online. Nevertheless it’s one other instance of Take-Two’s continued battle in opposition to modders. That is an odd stance to soak up 2021, when online game mods have develop into a preferred strategy to hold previous video games related and playable gone their preliminary launch date.
It’s not clear why Take-Two goes DMCA wild now, years after these mods had been first launched. Some in the neighborhood have theorized it may very well be related to long-rumored GTA remakes or remasters. Others have speculated that it may very well be a results of the nonetheless not-officially-confirmed GTA 6. However that is all hypothesis. Solely Take-Two is aware of what’s occurring and up to now it has remained silent.